Men of Iron - Board Game
GMT Games
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MSRP:$35.00 20% Off Your Price: $22.00 You Save: $13.00 Plus Free Shipping and Handling within the Continetal United States
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 A 100 Years of War
Men of Iron covers the re-emergence of infantry in the early 14th
century, along with a more perceptive understanding of the value of
combined-arms warfare and the effective use of defensive terrain. The scenarios
highlight the key elements that made these battles so fascinating: the
defensive power of the longbow, especially when used in coordination with
dismounted, or even mounted, men-at-arms.
Men of Iron is designed for quick learning and easy play. Game rules
are short, there are no turns - play is continual, with ample
opportunities to steal play from your opponent - and combat resolution is a
single dieroll. Playing time is about 1-to-2 hours, per battle.
Men of Iron is also GMT's gift to the gamer who enjoys playing
solitaire - the system is designed for both individual and face-to-face play
without any loss in insight or fun - to see what happened in these famous
battles and why.
The battles included in Men of Iron are:
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Falkirk - Scotland, 22 July 1298 - Wallace's great disaster, despite his
massive schiltron. Good infantry is fine, but it needs support. The
ultimate solitaire scenario.
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Courtrai - Flanders, 11 July 1302 - The Battle of the Golden Spurs
The Flemish shock the elite French army with one the earliest displays of the
power of solid infantry using defensive positions.
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Bannockburn - Scotland, 23-24 June 1314 - Robert the Bruce's famous
triumph over a numerically superior but literally bogged down English army.
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Crecy - France, 26 August 1346 - The first great battle of the 100 Years
War. It showed that infantry, supported by archers, could defeat the best
knights in Europe.
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Poitiers - France, 19 September 1356 - The French fight dismounted this
time and almost win. But the longbow, and solid English infantry prevail again.
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Najera - Castile, 3 April 1367 - The Black Prince goes to Spain
with a marvelous combined arms force to further English plans of "expansion"
The units feature longbows, crossbows, men-at-arms (mounted, dismounted, and
unhorsed), hobilars, genitors, nasty Scots with axes, and even a couple of
bombards! And the commanders! The great English Ling, Edward III and his son, The
Black Prince, Wallace and The Bruce, Captal de Buch, and a host of kings.
Each and every one a Man of Iron.
| GAME COMPONENTS
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| COUNTERS
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3 counter sheets (700 total)
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| MAPS
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Two 22x32 inch mapsheets (six game-maps)
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| OTHER
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Battle Booklet
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3 Play Aid Cards
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Rule Book
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Two ten-sided die
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| GAME FEATURES |
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TIME SCALE
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No hard set game turns
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| MAP SCALE
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110 yards per hex
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| UNIT SCALE
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Approx. 250 men per uint
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NUMBER OF
PLAYERS
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1-2 |
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