The Star and the Crescent
Shrapnel Games
 | MSRP:$44.95 Save 10% Your Price:$40.46 You Save: $4.49 Plus Free Shipping and Handling within the Continetal United States
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 Along the Suez nearly 80,000 Egyptian troops attacked IDF troop concentrations that numbered in the hundreds...
On October 6th, 1973, the Jewish state of Israel was attacked by
the coordinated forces of Egypt and Syria, with an additional
nine Arab states actively supporting the actions of Egypt and
Syria. The launch of the attack came on the holiest day of the
Jewish calendar, Yom Kippur, which the war later became known
as.
The
Israelis faced overwhelming numbers; in the Golan Heights the
Israeli Defense Forces numbered less than two hundred tanks, and
yet they faced nearly 1,400 Syrian tanks. Along the Suez nearly
80,000 Egyptian troops attacked IDF troop concentrations that
numbered not in the tens of thousand, not even in the thousands,
but rather in the hundreds.
Yet
against these odds the IDF not only repulsed the Arab onslaught,
but took the fight outside their borders and into Egypt and
Syria. In response the Soviet Union began to openly resupply
these states, and in turn the United States was forced to
resupply Israel. What could have very well turned into World War
III though ended on October 22nd, with Resolution 338 of the UN
Security Council, calling for an immediate end of hostilities.
The Star
and the Crescent, from developer ProSIM and designer PanClan
Game Design, allows gamers to refight key battles of the Yom
Kippur War, using an enhanced version of the ATF engine. In
addition to the Yom Kippur War, The Star and the Crescent
features battles from '56, '67, and January of '73, along with
two future hypothetical battles set in 2009.
Just as
each new title in the ATF series builds upon its
predecessors, so does The Star and the Crescent.
Featuring the most detailed battlefield maps you'll ever play on
in a commercial wargame (taken directly from Soviet-era
real-world maps of the area), intense close air support
interaction and fully realized air defense networks, superbly
detailed combat down to the individual vehicle, The Star and the
Crescent is a very impressive recreation of the conflicts fought
in the Mid-East in the past few decades.
Of course
everything you've come to expect from an ATF title is
still present. You can play against the highly challenging AI
opponent, create your own scenarios, and play against other live
opponents. Gameplay remains a tense, edge-of-your-seat real time
experience, with ultra-detailed real world weapon platforms,
intense damage and training modeling, and deep, rich scenarios.
In short, the ultimate real time simulation of modern combat.
The
Star and the Crescent, another masterpiece in the only
computer wargame series that's so realistic we should probably
include a helmet and flak jacket with each copy.
What makes this
tactical simulation great:
- The ultimate
commercial level real-time simulation of the modern battlefield. Based
on the ATF: Armored Task Force engine, which itself is featured in
both Department of Defense and Lockheed-Martin simulations.
- Real-time
gameplay recreates the intensity of the battlefield, without
sacrificing realism.
- Uses all the
previous advancements to the ATF engine, found in Raging Tiger: The
Second Korean War, and The Falklands War: 1982.
- A tanker's
dream. The Arab-Israeli conflicts were known for their heavy use of
tanks, and with The Star and the Crescent the main battle tank is once
again king of the battle.
- Fully modeled
close air support and air defense. Airpower used in the right time and
place can turn the tide of any battle. Make sure to protect your
forces with the extensive array of air defense options
available.
- Multiple radar
types, from airborne to shipborne, take part in the action.
- Play on real
topographical maps of the conflict regions. Based on Soviet-era maps,
these are highly detailed and can either be used as an enhanced color
version of the map or as the actual military map.
- Individual
buildings and other structures, such as bunkers, can be present on a
map. These individual structures are full entities, blocking LOS,
movement, and providing defensive benefits.
- The bursting
direct fire munitions model, such as air dropped bombs and direct lay
mortars, has been redone for greater effect.
- Fifteen total
scenarios, ranging from pre-Yom Kippur War battles, to
the Yom Kippur War (the highlight of the game), to future hypothetical
conflicts. While the focus is on the player controlling the IDF
certain scenarios allow either the Arab or Israeli side to be
controlled.
- Highly
informative database of weapon platforms found in the game, with full
statistics.
- Thick, easily
readable manual.
- Play against the
AI, or other human opponents.
- Create your own
scenarios or modify the included ones.
- Excellent
community support, including online how-to guides and new
scenarios.
- Full backwards
compatibility with all previous ATF titles!
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